FPS Limit
Paintball Markers
300 FPS Maximum — No MED
Paintball Gameplay Rules
Chronograph: All paintball markers must pass chrono before being used on the field. Any marker shooting over 300 FPS must be adjusted and re-chronographed before play.
Masks Stay On: Paintball-approved masks must remain on at all times while on an active playing field. Never remove or lift your mask while on the field.
Barrel Covers: Barrel covers must be installed while in the staging/safe area and before leaving the playing field.
No Shooting in the Staging Area: Markers may only be fired on an active playing field or in a designated chrono/testing area.
Paintball Hits: A paintball must break and leave a visible mark to count as an elimination. If you are unsure whether a paintball broke, ask a referee for a paint check.
No Wiping: Intentionally wiping, hiding, or removing a valid paint hit is considered cheating.
Eliminated Players: When eliminated, clearly call yourself out, raise your marker, and exit the field as directed by the referee. Do not intentionally shoot players who are clearly eliminated.
No Blind Firing: You must be able to see where you are shooting at all times.
Overshooting: Excessive or unnecessary shooting of another player is prohibited.
CQB: Paintball may be played inside CRZ's CQB buildings during designated game modes. Players must follow all referee instructions and game-specific rules while inside CQB areas.
Sportsmanship: Play fairly and respect other players. Fighting, intentionally unsafe play, cheating, or aggressive behavior toward other players or referees will not be tolerated.
AIRSOFT RULES
FPS / Joule Limits
Assault Rifles / SMGs
400 FPS / 1.6 Joules — No MED
Shotguns / Pistols
360 FPS / 1.3 Joules — No MED
LMGs
430 FPS / 1.7 Joules — 50 FT MED
DMRs
450 FPS / 1.88 Joules — 70 FT MED
Sniper Rifles / BARs
500 FPS / 2.32 Joules — 100 FT MED
Airsoft Gameplay Rules
Chronograph: All Airsoft guns must pass chrono before being used on the field.
Full-Auto: Full-auto is allowed on the outdoor field with a 15 FT minimum engagement distance. If approaching players within 15 FT, switch to semi-auto.
CQB: When CQB buildings are opened for a game mode, they are semi-auto only.
HPA: HPA-powered guns may be randomly re-chronographed throughout the day. Intentionally exceeding field limits may result in suspension or removal from play.
Honor Your Hits: Call your hits. Airsoft depends on honesty and good sportsmanship.
Gun Hits: Hits to your Airsoft gun do not count as an elimination.
Ricochets: Ricochets do not count.
Small Gaps: Shots through extremely small gaps in stacked tires, barrels, or similar cover do not count.
Excessive Fire: Reckless or excessive full-auto fire, particularly at close range, may result in removal from the game.
REFEREES HAVE FINAL AUTHORITY
CRZ referees may modify game-specific rules when necessary for safety, player count, field conditions, or the game mode being played.
Players who intentionally disregard safety rules, referee instructions, or other players' safety may be removed