FPS Limit

Paintball Markers
300 FPS Maximum — No MED

Paintball Gameplay Rules

Chronograph: All paintball markers must pass chrono before being used on the field. Any marker shooting over 300 FPS must be adjusted and re-chronographed before play.

Masks Stay On: Paintball-approved masks must remain on at all times while on an active playing field. Never remove or lift your mask while on the field.

Barrel Covers: Barrel covers must be installed while in the staging/safe area and before leaving the playing field.

No Shooting in the Staging Area: Markers may only be fired on an active playing field or in a designated chrono/testing area.

Paintball Hits: A paintball must break and leave a visible mark to count as an elimination. If you are unsure whether a paintball broke, ask a referee for a paint check.

No Wiping: Intentionally wiping, hiding, or removing a valid paint hit is considered cheating.

Eliminated Players: When eliminated, clearly call yourself out, raise your marker, and exit the field as directed by the referee. Do not intentionally shoot players who are clearly eliminated.

No Blind Firing: You must be able to see where you are shooting at all times.

Overshooting: Excessive or unnecessary shooting of another player is prohibited.

CQB: Paintball may be played inside CRZ's CQB buildings during designated game modes. Players must follow all referee instructions and game-specific rules while inside CQB areas.

Sportsmanship: Play fairly and respect other players. Fighting, intentionally unsafe play, cheating, or aggressive behavior toward other players or referees will not be tolerated.

AIRSOFT RULES

FPS / Joule Limits

Assault Rifles / SMGs
400 FPS / 1.6 Joules — No MED

Shotguns / Pistols
360 FPS / 1.3 Joules — No MED

LMGs
430 FPS / 1.7 Joules — 50 FT MED

DMRs
450 FPS / 1.88 Joules — 70 FT MED

Sniper Rifles / BARs
500 FPS / 2.32 Joules — 100 FT MED

Airsoft Gameplay Rules

Chronograph: All Airsoft guns must pass chrono before being used on the field.

Full-Auto: Full-auto is allowed on the outdoor field with a 15 FT minimum engagement distance. If approaching players within 15 FT, switch to semi-auto.

CQB: When CQB buildings are opened for a game mode, they are semi-auto only.

HPA: HPA-powered guns may be randomly re-chronographed throughout the day. Intentionally exceeding field limits may result in suspension or removal from play.

Honor Your Hits: Call your hits. Airsoft depends on honesty and good sportsmanship.

Gun Hits: Hits to your Airsoft gun do not count as an elimination.

Ricochets: Ricochets do not count.

Small Gaps: Shots through extremely small gaps in stacked tires, barrels, or similar cover do not count.

Excessive Fire: Reckless or excessive full-auto fire, particularly at close range, may result in removal from the game.

REFEREES HAVE FINAL AUTHORITY

CRZ referees may modify game-specific rules when necessary for safety, player count, field conditions, or the game mode being played.

Players who intentionally disregard safety rules, referee instructions, or other players' safety may be removed